udp_open_mem - opens an UDP socket
#include <libdill.h> int udp_open_mem( struct ipaddr* local, struct ipaddr* remote, void* mem);
UDP is an unreliable message-based protocol defined in RFC 768. The size of the message is limited. The protocol has no initial or terminal handshake. A single socket can be used to different destinations.
This function creates an UDP socket.
This function allows to avoid one dynamic memory allocation by storing the object in user-supplied memory. Unless you are hyper-optimizing use udp_open instead.
local: IP address to be used to set source IP address in outgoing packets. Also, the socket will receive packets sent to this address. If port in the address is set to zero an ephemeral port will be chosen and filled into the local address.
remote: IP address used as default destination for outbound packets. It is used when destination address in udp_send function is set to NULL. It is also used by msend and mrecv functions which don't allow to specify the destination address explicitly.
mem: The memory to store the newly created object. It must be at least UDP_SIZE bytes long and must not be deallocated before the object is closed.
To close this socket use hclose function.
This function is not available if libdill is compiled with --disable-sockets option.
In case of success the function returns newly created socket handle. In case of error it returns -1 and sets errno to one of the values below.
struct ipaddr local; ipaddr_local(&local, NULL, 5555, 0); struct ipaddr remote; ipaddr_remote(&remote, "server.example.org", 5555, 0, -1); int s = udp_open(&local, &remote); udp_send(s1, NULL, "ABC", 3); char buf; ssize_t sz = udp_recv(s, NULL, buf, sizeof(buf), -1); hclose(s);
hclose(3) mrecv(3) mrecvl(3) msend(3) msendl(3) udp_open(3) udp_recv(3) udp_recvl(3) udp_send(3) udp_sendl(3)